Opengl games wiki




















Performance can suffer in some games if you use less. This is easy, locate the section Screen , make sure it has the line DefaultDepth DRI is how 3D gets done under Linux, and it has configuration options that we can play with. When playing with the options, you don't need to restart X. The best options to toy with are under the performance tab, don't fiddle with the others unless you know what your doing, or have good reason.

Configuring this is essentially trial and error, see what works, what doesn't. Just a heads up tho, Synchronization with vertical refresh will kill the FPS of glxgears, it limits the FPS to the refresh of your screen, so again, use more tests then a simple glxgears, i recommend using your favorite 3D game that pushes your cards limits.

Please enable JavaScript to pass antispam protection! Started by DmRafaule 0. Mobile gamedev simulator. Your Announcements. Vu Chi Thien 0. Implementing traits system.

Started by Vu Chi Thien 0. RobM Started by RobM JoeJ Started by alonst 0. Videogames exergaming dementia. Hobby Project Classifieds. Introduce my in-house game engine. Started by hour 0. FrankRizzo Started by FrankRizzo Shaarigan Started by LJE 0. WallyHardmaker 0.

Looking for a rigger urgently! Started by WallyHardmaker 0. Josheir Internship Possibility. Started by Josheir Games Career Development. Zrrka 0. Started by Zrrka 0. Alexcreator 0. Clarification about sprites, tilemaps and another things Graphics on Linux is almost exclusively implemented using the X Window system.

In addition the Direct Rendering Infrastructure DRI is a driver framework that allows drivers to be written and interoperate within a standard framework to easily support hardware acceleration, the DRI is included in of XFree86 4. Popular Linux distros come with XOrg now. Vendors have different approaches to drivers on Linux, some support Open Source efforts using the DRI, and others support closed source frameworks but all methods support the standard ABI that will allow correctly written OpenGL applications to run on Linux.

For developers, a default installation of macOS does not include any OpenGL headers, nor does it include other necessary development tools. These are installed by a separate developer tools package called Xcode. The first step is to pick your language. Some languages have multiple sets of OpenGL bindings, none of them being official.

Some come pre-installed, but others have separate downloads. Under Windows, you need to statically link to a library called OpenGL The "32" part is meaningless. Visual Studio, and most Windows compilers, come with this library. Before you can actually use OpenGL in a program, you must first initialize it. Atom topic feed. Arch Linux. Index Rules Search Register Login. You are not logged in. Topics: Active Unanswered.



0コメント

  • 1000 / 1000